The following table shows the number of beacons for each level.įormat is as follows: '#A' where '#' is number of beacons in level, 'A' is abbreviation for beacon (SP=Speed, H=Healer, W=Wiper, SH=Shield, B=Binder) and ' 0000' is each beacon's hit points for that level. Achieving maximum scores on all maps, combined with getting all achievements, will result in a wizard level of 11,675. Use the traps to slow and shock the monsters, and have 3-4 powerful gems, supported by amplifiers, as your main firepower. Build a strong point: use amplifiers in combination with towers and traps. Achieve the amulet and the field will appear.
Gemcraft Labyrinth runs on the following operating systems: Windows. It was initially added to our database on. The latest version of Gemcraft Labyrinth is currently unknown.
The following scores are the maximum scores possible for each map with the battle settings screen multiplier maxed out, and assuming the level is completed with all tombs opened and all battle amulets achieved. After decades of preparation, the test you have been waiting for, the Labyrinth, has finally appeared before you.Click on spell buttons, click to place buildings, drag gems to where you need them. GemCraft Labyrinth Walkthrough Field L1ALL LEVELS FOR NON-PREMIUM ACCOUNT The Best Tower Defense Game by Game in a BottleSee also GemCraft Chasing Shado. Each of the hidden labyrinth fields are tied to a journey or challenge amulet. Gemcraft Labyrinth is a Shareware software in the category Miscellaneous developed by. Generally, larger the field number (8+), fewer the XP. Colour shades from red (higher base XP) to green (lower the XP). Rarity is now displayed on each card, as a diamond-shaped gem just above the card. This shows the base experience for each of the fields. GemCraft Labyrinth v.1.20 changes & fixes: (2012.VII.02. Labyrinth came away with the Best Game Art award in the Indie Prize. YELLOW are "choices," where you must choose one of the paths but do not need to do both.
ORANGE are shortest-path levels you must take. RED indicates the first level, pylons, and the final level.
The following map displays the shortest path to get from G13 to G7, and was created by Lurlock.